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Monster d&d 5e
Monster d&d 5e











The ancient black dragon gets to choose between the 3 legendary actions noted below. The creature will take 67(15d8) acid damage on a failed saving throw or half of that damage on a successful saving throw.

monster d&d 5e monster d&d 5e

  • Acid Breath: The dragon breathes out acid in a 90 ft line in front of it which is 10 feet wide and any creature that is inside the area has to perform a successful DC 22 Dexterity throw.
  • When the effect ends due to the end of its duration or the creature making a successful throw, the creature will become immune to it for the next 24 hours. The creature can redo the saving throw at the end of its every turn, after a successful throw, the effect will end.

    monster d&d 5e

  • Frightful Presence: The dragon can select any creature that is within 120 ft range and has an awareness of it, the creature has to make a successful DC 19 Wisdom saving throw or get frightened for one minute.












  • Monster d&d 5e